Batman
Draft Cheat Sheet
DoubleBurst.com
Written by Zacgree
This is a little cheat sheet that Double Burst has come up with to help you out in your drafts. It lists our favorite cards in the set and a little reminder on how they can help you win your draft. That way no matter what you pull in your packs you can find something that works for you. Good luck!!
You can also download a printer friendly version of the Cheat Sheet here.
Globals:
Dove C, UC – Pay SHIELD. Target attacking character die gets -1A
Hawk C, UC – Pay FIST. Target attacking character die gains +1A (until end of turn). Character dice may only be targeted by this Global Ability once per turn
Ra’s al Ghul C, UC – Pay MASK. Target character card loses VILLAIN (until end of turn)
Darkseid UC – Pay 1. Move a die from your Prep Area to your Used Pile. Then, draw a die from your bag and add it to your Prep Area
Firefly R – Pay BOLT. Once per turn, choose target VILLAIN character die. When that die attacks, deal 1 damage to your opponent
Commons:
Ace the Bat Hound – Cheap Bat family ally
Batarang – Villain removal w/ boomerang
Batgirl – +1A & +1D with other active bat family die
Batman – Prevents single die attacks from Villains (Flip A) or Non-Villains (Flip B) (Flip card)
Batwoman – Extra dice (Flip A) or direct damage (Flip B) based on bag draws (Flip Card)
Commissioner Gordon – Non-Villains are 2 less to field
Conner Kent – Blank w/ good stats
Firefly – Direct damage when fielded (for each bolt character). Must for a bolt team.
Harley Quinn – Draw a die when Villain is fielded. Good ramp for Villain teams
Hawkgirl – Aggro character that spins up when attacks. Good stats
Huntress – Direct damage (attack value) to character when fielded
Hush – KO Bat family character when fielded (use with Trusted Friend BAC)
Jervis Tetch – Take control of SK. Good for Aggro team
Mister Miracle – Can’t be targeted by opposing actions or abilities (use with your actions or abilities)
Mr. Freeze – Stun dice to prevent attacking. Good control against aggro or attacking abilities
Nightwing – Cheaper actions for you (Flip A), or more expensive for opponent (Flip B) (Flip Card)
Owlman – Big buffs to Villains, but high cost and is not a Villain himself. Good for all Villain team
Red Hood – When attacks, he gains +1A for each other attacking character die.
Rip Hunter – Allows you to redraw dice you didn’t want to try to get the ones you want (Good churn)
The Joker – Buffs Bat family (Flip A) or controls attackers unless energy fee is paid (Flip B) (Flip card)
The Riddler – Good blocker or attacker (when attacks can swap it’s A & D)
Utility Belt – Continuous Action: +3A (Flip A) or +3A & +3D (Flip B). Use with Gadgeteer. (Flip card)
Uncommons:
Ace the Bat Hound – +2A w/ opposing active Villain. Good Aggro
Batarang – Continuous Action. Direct character damage. Good w/ Bat family & Gadgeteer
Batwoman – Can’t be blocked when attacking with a Villain (Flip A) or by non-Villains w/o a fee paid (Flip card)
Catwoman – Deal damage (Flip A) or get a buff (Flip B) each time you flip a character card (Flip card)
Commissioner Gordon – Ramp with Bat family team
Conner Kent – Can’t be blocked by Villains
Dove – Good blocker stats, move to prep after taking damage
Ra’s al Ghul – Non-Villains can’t attack unless energy is paid. Good control card (use with Global)
Firefly – When KO’d, deal 2 damage to your opponent if you have any BOLT energy in your Reserve Pool.
Hawk – Amazing w/ Dove & way to KO her. Direct damage when she is KO’d.
Hawkgirl – Spin up when a sidekick attacks (either players)
Jervis Tetch – Control an opponent’s die to help you block
Killer Croc – KO Weenies when fielded
Mister Miracle – When KO’d bring him back and send another die to prep
Mr. Freeze – Stuns who he blocks or is blocked by. Good aggro control
Nightwing – Can ping small dice to get rid of blockers for aggro
Orion – Good w/ Unblockable added to him (pay 1 to move him to prep instead of used -repeat)
Red Hood – Direct damage when attacking to remove a blocker or control die
Rip Hunter – Name a character, then when it is drawn you can spin it to any side
The Question – Gets buff using actions. Has Gadgeteer. Good with Ramp & Unblockable actions
Rares:
Bat Signal – Continuous Action: One cost to buff and spin up a Non-Villain die (can also flip a card)
Batarang – Spin up your Bat family character dice. Has Boomerang
Batgirl – Buff other Bat family dice
Batman – Rerolls opponents Villains (Flip A) or Non-Villains (Flip B) (Flip card)
Batwoman – Deals 4 to Villain (Flip A) or Non-Villain (Flip B) blockers. Good w/ overcrush. (Flip card)
Conner Kent – Gets +1A for each of your opponent’s active Villain character Dice
Dove – Great blocker stats that spins up
Firefly – Bolts = Direct damage when fielded
Harley Quinn – 2 active Villain characters = 1 damage to opponent and 1 health for you
Hawk – Spin to lvl 3 when you take damage
Hawkgirl – You can spin up attacking Non-Villains
Hush – +2A w/ any active Bat family
Jervis Tetch – When Jervis attacks you take control of a 4 cost (or less) and have to attack with it
Mr. Freeze – Stun any die when he takes combat damage
Orion – When fielded, deal 2 to your opponent. When attacks, deal 2 to your opponent
Parademon – When a player draws one or more dice, deal 1 damage to that player
Red Hood – 1 damage to blockers when he attacks
Rip Hunter – Prevent first damage. Great control against aggro, overcrush, or ping damage
The Penguin – Opponent must pay life to flip Bat family cards
The Question – Good blocker on Non-Villain teams (gains regenerate)
Two-Face’s Coin – KO die you control & an opponent’s (Flip A) or gain 1 life (Flip B) (Flip card)
Two-Face – Ping damage each time you (Flip A) or an opponent (Flip B) flips a card (Flip card)
Super Rares:
Darkseid – Sidekicks have Swarm
Mister Miracle – Your action dice gain Boomerang
Owlman – Your Villain’s get buffed
The Joker – Can’t be blocked by Villains (Flip A) or Non-Villains (Flip B) (Flip card)
White Lantern Aquaman – Deal 1 to opponent when they field a sidekick
White Lantern Dove – When opponent’s character deals damage to you, deal 1 to opponent
White Lantern Hal Jordan – When you Flip a card, deal 1 to opponent
White Lantern Superman – When opposing Villain die is KO’d deal 1 to opponent
Thanks to everyone who posted spoilers so we can have this ready day one
Tags: Batman, Dice Masters, Double Burst, Draft