Double Burst Podcast – Episode 31: Rules Updates, Life Gain and the 2017 Competitive Scenes

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New rules forum updates, adding life gain to your team, and an introduction to the 2017 competitive scenes.

Find Us on Facebook: Facebook.com/DoubleBurst

Theme: Tilt By Avaren

Show Notes:

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Double Burst Podcast – Episode 30: 2016 Christmas Special!

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The team has a week off. Check out some of our behind the scenes shenanigans!

Find Us on Facebook: Facebook.com/DoubleBurst

Theme: Tilt By Avaren

Background Music: Run Amok Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

Show Notes:

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Errata That! Captain Universe: Enigma Force

Errata That!

by The Brown Messiah

 

Oh boy did we have some good ones from Mark and his son Layne this time around. We decided to take on the Super Rare Captain Universe: Enigma Force. If you haven’t heard the segment check be sure to check it out!

 

 

SOOOOO…. Yeah, her stats are good which makes her a good body in the field. And she is like churn/ramp, which is great. But that’s it!  And at 6 cost? Why!?!?! Yes, we all know that 6 cost is not as expensive as it used to be so buying her isn’t really that much of an issue. But as with all of our cards we choose to errata; they ruin it with that extra bit of text: “paying all costs.” I never get why this is a thing. Why? Why always add that one bit of text? She is 6 cost for crying out loud. I think by spending that much energy you should be rewarded for the investment into her kind of crap. Free fielding is a reasonable ability for have to pay 6 to get the character. The way I see it, with a relatively cheap team where you have 1-2 fielding costs on your characters, it takes about 3 of them to make up on it and at that point you probably have 3 Avengers in your bag you could pull.  Even her common and uncommon are way better, life gain or +2A ad both are solid. Really what it should read is: “While Captain Universe is active, pause the game for 10 minutes and discuss why Wizkids always adds a line of text that ruin the rest of the card.”

 

The Funnies

 

 

 

 

 

 

 

 

 

 

 

 

 

Mark and Layne had some absolute gold for funny erratas. The first one is just oozing with sarcasm and condescension. I laughed so loud when I read “because Hulk from ASM is sooo much better.” I could feel how ridiculous this card is and almost felt embarrassed for Captain Universe. I don’t know anything about the character but at with a name like that, you’d think she would be pretty cool. And then along came Reflection. No words can describe how much joy this new keyword brought to me. And when I shared it with the guys they agreed. But seriously, why don’t we have Invisible Woman? Am I the only one who misses the Fantastic 4? Sue Storm, a better Thing, and Bam! Wizkids… please? 

 

The Beef

 

 

 

 

 

 

 

 

 

 

 

 

 

Now these cards, these cards live up to the name Captain Universe and probably the character herself. And by that I mean super overpowered but look really fun. The first one is intense but but has a cool idea to it. I really dig Iron Will and think it’s a fun keyword. On top of that, it is really flavorful. Unfortunately with the nerf to it we don’t see a whole lot of it in play.  Add the Overcrush and it may be a little much but still fun. Like I said, pretty overpowered. Maybe you could limit it to up to two of your characters and one of their characters getting Iron Will and you’d make it a bit more balanced.  

The second one is my favorite. As you all know, Storm from AVX is my baby so this Captain Universe has a nice nod off to her. Perhaps the creators are saying something 😉

Board wipe removal is the best and can be really fun. I love the chance and gamble of rolling all the dice and seeing who comes out on top. I also like the trade off of  rolling out your opponent’s characters. But if they stay in the field, damage! And at 6 cost you get what you pay for. My one errata would be to just ger rid of that first ability. It’s just too overpowered. Sorry guys, but I gotta put my foot down somewhere ;).

 

Well I hope you enjoyed these cards as much as we did. They were really cool because they brought up super fun discussions and we had a lot of good laughs with these cards. As always a big thanks to Mark and Layne for all the work and creativity they display wit these cards. Keep it up and we’ll see ya next time!

Double Burst Podcast – Episode 29: Deadpool in Dice Masters, the hidden Vibranium Shield and looking back at 2016

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We talk about how Deadpool fits in the overall game, discovering the uncommon Vibranium Shield and looking back at Dice Masters in 2016.

Find Us on Facebook: Facebook.com/DoubleBurst

Theme: Tilt By Avaren

Show Notes:

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Double Burst Podcast – Episode 28: Using the Prep Area, Millennium Puzzle, and Captain Universe

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We talk about utilizing the prep area, our 11th card: Millennium Puzzle, and Errata That! super rare Captain Universe.

Find Us on Facebook: Facebook.com/DoubleBurst

Theme: Tilt By Avaren

Show Notes:

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How to Teach Dice Masters

How to Teach Dice Masters

chalkboardsplash

Greetings fellow masters, and aspiring masters, of dice. This article is intended to be a teaching guide to help experienced players teach new players how to play Dice Masters. As such, I will be using cards from across many sets to build two teams that should work well together to teach the basics of the game, some of the keywords, and some of the concepts involved in playing the game. The cards I chose are all commons and a single uncommon so they should be accessible to most players and ideally they are already part of your collection. The specific cards I chose are less important than the concepts they are meant to teach, so I encourage you to adjust or even replace the teams as you see fit.

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KickCast – Episode 107: Vinyl, Cats, and Wallet Balls


  

A mobile record player, find out who scat in the cat, and the wallet gets e-inked!

You can find me on most of the major social media sites:

Twitter: @Kickcast

Facebook: Facebook.com/KickCast

Discord: Ktdata.net/discord

Also you can come watch us record live too. We try to start around 9PM Mountain time. The next episode will be January 3, 2017 at: Live.KickCast.Net

Show Notes:

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Double Burst Podcast – Episode 27: Back For More and Teaching Dice Masters

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The new Back For More keyword, teaching Dice Masters to new players, and a recap of the fall WKOs.

Find Us on Facebook: Facebook.com/DoubleBurst

Theme: Tilt By Avaren

Show Notes:

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Errata That!

DB3000

 

Errata That!

What’s up friends? Brown Messiah bringing you another Errata That! follow up from Layne and his dad Mark out in Indiana. This is our second run on this article and my hope is to get this series running in tandem with the segment as we record them, I have been working with Layne and Mark, fans of our Errata That! segment we feature on the show. They like it so much that Layne has taken to creating his own custom cards based off our own erratas that we have on the podcast. Check out Episode 18 and Episode 23 to hear what we had to say about Hawkeye: What Kind of Arrow? from Age of Ultron and White Lantern Wonder Woman from Green Arrow and The Flash. Thank you Layne and Mark for doing us the honor of inspiring your creativity and we hope to keep these articles going to keep it casual and keep it fun in DIce Masters. Now let’s check out these erratas!

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Savage Gains

the-sage

 

By Steve the Sage.

Although it isn’t part of the current meta, the aspect of gaining life in Dice Masters is very appealing to me. There are a few cards that have actually worked for me in casual play. Although this will not be a complete list of cards that gain life, it will be those that I have used or intrigue me.

First off, is the Silver Sable, Wild Pack from The Amazing Spider-Man starter. For me, she has not only saved me, but won me many games. She is a 4 cost with solid stats. Like the common Cheetah from the Justice League set, after a while, she gets annoying for your opponent. Her ability is when she is blocked, I gain a life, and my opponent loses a life. So, I am always attacking with her. I don’t need a force block, because at a 3, 4, or 4 attack, my opponent can only let it through so many times. Levels 1 and 2 have a small defense, so if she is blocked, she will probably be back next turn.

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